For those of us aspiring to write Blender scripts it can be a little difficult to figure out how to access the console when you run Blender 2.6x on Mac OS X. The menu shortcut in the Windows version simply isn’t there. The trick is to open Blender through the terminal. The normal way to go about this is by navigating to the ”Applications” folder and type
This will not do the job, instead you need to type
The active console window should now present the output from Blender. I hope this will save someone some headache.